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FAQ

Commercial use - End User License Agreement

You are free to use my assets in a non-commercial way or as a “paid to pay” game masters.
If you want to use them in your stream, make sure to credit my work like so : “Animated assets by The Kinemancer : https://thekinemancer.com” 🙂
If you want to use the assets commercially, please contact me on my Discord.

Technical specs

Animations use the WEBM format with Alpha channel (transparency). The codec used is VP9 with a variable bitrate for best result in size/quality.

The average Front-View Overlay file size is ~1MB or less.
The average Front-View Scene file size is ~1.8MB or less.

Pictures are PNG or WEBP.

CROSS-PLATFORM COMPATIBILITY

Bought on ALCHEMY RPG? Get the other product versions too!

⚠️ Not all products are available for every platforms. To verify that, go to the product page on my website and see which “buttons/platforms” are present (Alchemy, Foundry VTT, Roll20, Source Files, …)

1. To get the product for different platforms, in ALCHEMY RPG go to CONTENT UNIVERSE (left side of your screen).

2. Select THE KINEMANCER universe.

3. Select your product, in the Assets searchbar, type in “redeem” or “code“, or “discount“.

4. Click on the “CROSS-PLATFORM Link” asset.

5. Click on the link ” > CLICK HERE < ” or the “LINK” button.

6. You’ll get redirected to Gumroad, the selling platform for the FOUNDRY VTT and SOURCE FILES version of the product with a 100% Discount.

 

GET THE SOURCE FILES

1. In Gumroad / in the product content / Source Files section / click on the Download button to get the Source Files.

 

GET THE PRODUCT FOR FOUNDRY VTT

1. In Gumroad / in the product content / copy the FOUNDRY VTT Pack link

2. In your FVTT game / Game Settings / Configure Settings / The Kinemancer / Add New Asset Pack / Paste the link above.

 

 

GET THE PRODUCT FOR ROLL20

For now, there is no cross-platform compatibility with Roll20 (the platform is not meant to do that 😢). To get the Roll20 version of the product, you have to purchase it again.

Bought for FOUNDRY VTT? Get the other product versions too!

⚠️ Not all products are available for every platforms. To verify that, go to the product page on my website and see which “buttons/platforms” are present (Alchemy, Foundry VTT, Roll20, Source Files, …)

Once you’ve purchased the FOUNDRY VTT version of the product on Gumroad (the selling platform for these kind of files), browse its content.

 

GET THE PRODUCT FOR ALCHEMY RPG

1. Click the “ALCHEMY RPG Redeem Link” button.

2. You’ll get redirected to Alchemy RPG with a 100% discount on the same product, click on the “CLAIM” button.

 

GET THE SOURCE FILES OF THE PRODUCT

1. In Gumroad / in the product content / Source Files section / click on the Download button to get the Source Files.

 

GET THE PRODUCT FOR ROLL20

For now, there is no cross-platform compatibility with Roll20 (the platform is not meant to do that 😢). To get the Roll20 version of the product, you have to purchase it again.

Bought the SOURCE FILES? Get the other product versions too!

⚠️ Not all products are available for every platforms. To verify that, go to the product page on my website and see which “buttons/platforms” are present (Alchemy, Foundry VTT, Roll20, Source Files, …)

Once you’ve purchased the SOURCE FILES product on Gumroad (the selling platform for these kind of files), browse its content.

 

GET THE PRODUCT FOR ALCHEMY RPG

1. Click the “ALCHEMY RPG Redeem Link” button

3. You’ll get redirected to Alchemy RPG with a 100% discount on the same product, click on the “CLAIM” button.

 

GET THE PRODUCT FOR FOUNDRY VTT

1. In Gumroad, in the product content, copy the FOUNDRY VTT Pack link

2. In your FVTT game / Game Settings / Configure Settings / The Kinemancer / Add New Asset Pack / Paste the link above.

 

GET THE PRODUCT FOR ROLL20

For now, there is no cross-platform compatibility with Roll20 (the platform is not meant to do that 😢). To get the Roll20 version of the product, you have to purchase it again.

Bought for ROLL20? No cross-platform compatibily yet 😢

⚠️ Not all products are available for every platforms. To verify that, go to the product page on my website and see which “buttons/platforms” are present (Alchemy, Foundry VTT, Roll20, Source Files, …)

For now, there is no cross-platform compatibility with other platfoms when you purchased the Roll20 version of a product (the platform is not meant to do that 😢).

To get the other version of a product, you have to purchase it again in the version you’d like.

ALCHEMY RPG

How to use the assets in Alchemy RPG?

Once you purchased creatures, overlays or scenes from the Alchemy marketplace, open your game :

1. Open the scene where you want to apply the asset.

2. Click on Edit.

4. Go to the Scene section and add the scene asset in the the Environment Visual section or the creature or overlay asset in the Motion Effect section.

How to optimize the performances of Alchemy RPG?

OPTION 1 (WINDOWS 11 only) : Make sure you’re using the right graphic settings for the Alchemy app / your browser 

We need to tell Windows “this app uses high graphic performance” and for that we need to find the app first. If you installed Alchemy on its default location, it’s hidden by default, so you have to reveal your Hidden files (if not, I guess it’s not hidden, you can find it easily) :

  1. Open your File Explorer / Layout and view preferences / Show / Hide objects

Let’s show it to Windows :

  1. Go to Settings / System / Display / Graphics
  2. Select “Desktop-App”
  3. Click “Browse” menu, in the path location, the default one : “C:\Users\YOURUSERNAME\AppData\Local\Programs\Alchemy”
  4. Click the Options button, select High Performance

Then hide the hidden objects again :

  1. Open your File Explorer / Layout and view preferences / Show / Hide objects (uncheck it)

FOUNDRY VTT

⚠️This module is optimized for Foundry VTT 13+.
Older module versions (1.3-) are no longer updated. They’re working on Foundry VTT 12-, but they won’t have the last features/updates, they may have bugs.

To use my assets in Foundry VTT, you must first install my module and then install my assets pack (see next sections below).

Why would you need my module in your Foundry VTT games?

You coud use the regular Source Files of my animated assets in Foundry VTT but you’ll miss some nice features!

With my module, not only every assets are neatly organized in the FVTT Tile browser, you can sort, preview, search them very easily :

But you’ll gain access to a lot of animation super powers, like triggering specific animations :

Change intensities :

Change variations :

Trigger explosions, traps, boss appearance, or more environmental elements like a good old campfire, fireflies, weather…

The module is free and you can test it with my free top-view props pack!

How to install "The Kinemancer" module?

⚠️This module is optimized for Foundry VTT 13+.
Older module versions (1.3-) are no longer updated. They’re working on Foundry VTT 12-, but they won’t have the last features/updates, they may have bugs.

1. On the Foundry VTT homescreen go to Add-on Modules / Install Modules / Search for “The Kinemancer” module and install it
(It will install “libWrapper” too, The Kinemancer module needs it to work properly).

2. Make sure “The Kinemancer” and “libWrapper” modules  are activated in your world : Launch your world / Game Settings / Manage Modules / Enable the 2 modules.

3. Next, get one of my assets pack, there’s a free one here!

How to install an asset pack?

⚠️My assets are NOT (yet) compatible with Foundry VTT 13 ⚠️

1. Purchase one of the pack for Foundry VTT, you will be redirected on Gumroad.

2. In Gumroad, in the product content, copy the FOUNDRY VTT Pack link

3. In your FVTT game / Game Settings / Configure Settings / The Kinemancer / Add New Asset Pack / Paste the link above.

How to use the assets?

Make sure “The Kinemancer” module is installed and activated in your Foundry VTT world. With an asset pack installed too (see above).

1. In your Foundry VTT world, click on Tile Controls / Tile Browser.

2. Open “the-kinemancer” folder (add it to your favorite for later by clicking the “+” button next to Favorites).


3. Type in what you’re looking for in the searchbar, browse the sub-folders or use the tags :


4. Hover the assets to see an animated preview, drag & drop them onto your map.

5. With the Tile Controls selected, right-click on an asset and click on the small icons or the drop-down menu below it to trigger different animations, change variation or color.

TIP: To rotate your tile easily, hover it with your mouse, press SHIFT / ALT and scroll up or down.

How to use an asset as an actor?

1. Create a new actor

2. In its settings / Prototype Token / Appearance / Image Path / Select the asset you want and save.

3. With the Actor selected, right-click on the actor and play with the small buttons below it to change its animation.

File Browser slow or unresponsive - The Forge user tip

The module changes how the FOUNDRY VTT File Browser looks when browsing my assets ( by adding filters, previews on hover, tags, …) BUT with hosting providers like The Forge, you may experience lag, therefore, this custom File Browser is disable by default for The Forge users.

You can enable/disable it in : Game Settings / The Kinemancer / Use Native Filepicker

How to optimize the performances of Foundry VTT?

OPTION FORT WINDOWS 11 : Make sure you’re using the right graphic settings for the Foundry VTT software

  1. Go to Settings / System / Display / Graphics
  2. Use the “Add an app” drop-down menu and select the Foundry VTT software located by default in C:\Program Files\Foundry Virtual Tabletop\Foundry Virtual Tabletop.exe
  3. Click the Browse button to select the application
  4. Click the Options button, select High Performance

I have a problem with transparency aka dark transparency issue, aka overshadowing effect

It is a known issue of the graphic engine of Foundry VTT, the PIXI engine. Here is the fix which may or may not work on your machine :

ROLL20 (coming soon)

How to get the assets?

(coming soon)

How to use the assets?

(coming soon)

SOURCE FILES

How to use the source files in OBS Studio?

Let’s see how to use OBS Studio to create RPG scenes for you to record or stream:

1. Download and install OBS Studio.

2. Launch OBS Studio, here is a quick explanation on how this software works :

  1. The Scene panel: in OBS Studio, like in other Virtual RPG platforms, you create “scenes”. In a scene you’ll put your illustration, your battlemap picture, the animated overlays.
  2. The Preview panel: here you will see your scene.
  3. The Sources panel: inside a scene you place what OBS Studio calls “Sources”: your picture, your video, your sound, your text, well any media composing your scene!
  4. Scene Transitions: when you click on one scene to another there is a transition effect between the two. The default one is nice (Fade).
  5. Audio Mixer: set and see the volume of your audio (microphone or sound in your scenes).
  6. Controls: the different settings of OBS Studio.

After launching OBS, let’s make sure the dimension of your scenes is right, in the Controls panel, go to Settings / Video / Base (canvas) Resolution and change it to the desired dimensions.

3. Create your Scene, click on the “+” button at the bottom left on the Scenes panel, name it.

4. Let’s import our illustration picture which will serve as background for our scene : click on the “+” button at the bottom left on the Sources panel, choose Image (or Media Source if it’s a video), name it “Background” and click OK, select your media by clicking the “Browse” button and click OK.
If your media doesn’t fit the size of your scene, simply right click on it in the Preview panel, go to Transform / Fit to screen.

5. Let’s import an animated asset: click on the “+” button at the bottom left on the Sources panel, choose Media Source, name it “My Asset” and click OK, select your animated asset(a .webm file) by clicking “Browse” and, very important, enable these settings : “Loop” if this is a loop animation. And “Apply Alpha in linear space” if the asset has transparent background (Creature or Overlay). Click OK.

Resize it to fit your screen as explained above.
Your scene is ready! In the Source panel, one important thing to keep in mind : the top layer will appear “in front of” the layers under it in the Preview panel. So make sure your Overlay source (with transparent background) is above your Background source in the Source panel.

You can create as many scenes you want and go through them by double clicking them in the Scenes panel. If not, change their order by maintaining the click on a source and dragging it where you want.

6. Want to record or stream your scenes?
To record a video of your scene, simply click Start Recording in the Controls panel (the Record settings are in Settings/Output).
To stream your scenes, simply click Start Streaming in the Controls panel (the Stream settings are in Settings/Stream).

How to turn the animations into stills?

For some reasons, you want to turn the animations into still image. Let’s do that!

  1. Download the free converter Shutter Encoder and launch it.
  2. Click Browse and select your files
  3. In Function, choose Image and select the picture format “.png”
  4. Press Start Function and voilà!

How to modify the source files?

You want to change the dimensions, change the color, crop my assets? The easiest and free way is probably by using the video conversion tool Shutter Encoder.

Here’s how to change the color of one of my asset :

  1. Download & install Shutter Encoder.
  2. Open it and drag & drop in the list section the asset you want to edit (or click Browse)
  3. Before making some adjustments, we need to set the proper export settings, start with the video codec, type VP9 in the Choose function section
  4. Change the bitrate to something around 1000-2000kb/s
  5. If your asset has transparency (aka alpha channel), enable it in Advanced features

  6. If your asset doesn’t have audio, turn it off in Audio settings

  7. Now the fun part! Go to Image adjustments and tweak the settings to your liking.
  8. Once you’re satisfied, click on Start Function to start your export and click No, in the pop-up menu to not overwrite the original file.
  9. You should now have 2 files, the one with a “_1” suffix is your newly edited masterpiece 🥳.

TIPS : You can make a preset for your settings in Shutter Encoder to do your next editing faster, to save your preset, click on the star icon in the Choose function section

Then click on the small + icon in the My functions pop-up window and save your preset.

To access it, click on the star icon again and select your preset in the list. You’re a pro now!

REFUND

For Alchemy, other VTT RPG platforms

Since every platform is different, check out their terms of sales.

For the Source Files

I use Gumroad to sell the source files, here is how you can get a refund on this platform.

ABOUT

Hi, I'm the Kinemancer...

I’m an animator who discovered Virtual Tabletop RPG in 2019 and decided to give it a shot! And I can say it’s been a blast! Check out the About page for more info.

What softwares do I use?

Mainly ADOBE After Effects for compositing. In After Effects, I use several plugins : REDGIANT Trapcode Particular, VIDEOCOPILOT Element 3D, PLUGIN EVERYTHING Deep Glow.

For 3D, I use MAXON Cinema 4D. When I’m feeling crazy, ADOBE Medium for Oculus Quest.

For Particles Simulation, I use EmberGen and Fluid Ninja with Unreal Engine.

For graphic design, ADOBE Photoshop.